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	<title>Boredom-Fueled Blog &#187; Subspace Emissary</title>
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		<title>Taking on the Subspace Emissary</title>
		<link>http://jacob.efinke.com/2008/05/22/taking-on-the-subspace-emissary/</link>
		<comments>http://jacob.efinke.com/2008/05/22/taking-on-the-subspace-emissary/#comments</comments>
		<pubDate>Fri, 23 May 2008 00:54:04 +0000</pubDate>
		<dc:creator>jacob</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Subspace Emissary]]></category>

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		<description><![CDATA[When I first got Super Smash Bros. Brawl I was obsessed with online multiplayer and vs. matches. But now, I&#8217;ve played nothing but the Subspace Emissary for weeks. I&#8217;m about 74 per cent through it, and I&#8217;ve just reached the point where it automatically highlights all the enemies on the map, which is very helpful. [...]]]></description>
			<content:encoded><![CDATA[<p>When I first got Super Smash Bros. Brawl I was obsessed with online multiplayer and vs. matches.<br />
But now, I&#8217;ve played nothing but the Subspace Emissary for weeks. I&#8217;m about 74 per cent through it, and I&#8217;ve just reached the point where it automatically highlights all the enemies on the map, which is very helpful. Of course, it made me realize that I&#8217;ll basically have to redo the entire Great Maze to get the few enemies that I missed, but it&#8217;s helpful nonetheless. </p>
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