Office Flop

April 17th, 2008

Tonight's Office episode (The Chair Model) was, without a doubt, the worst episode of the series.
I really expected better, since they're back from the strike. Last week wasn't so good either, so I cut them some slack. But their second episode back should've been better.
I enjoyed the Andy and Kevin sequence trying to get their parking back - could've been funnier, but it was okay.
When is Jim going to pull a prank? I'm pretty sure it's been about fifteen episodes since his last prank. I think Pam has pulled more pranks than him now. And while we're talking about Jim and Pam, I'm sick of Jim and Pam. It seems we're seeing more and more Jim/Pam and less and less Dwight.
The highlight of the show was the very end with Dwight and Michael singing "American Pie."

I'm Confused

April 11th, 2008

So today I checked the Dojo as I do devoutly every weekday. It's a Screenshot from Brawlers collection again. Cool. The ones from America weren't so good, but I got a kick out of some of the screens from Japan. I did, however, notice that Sakurai scolds American Brawlers for submitting "screenshots that focus on peeking at the undergarments of certain Brawl combatants". Probably Peach.
I brushed it off as nothing until I checked the Japan Dojo and saw this.
I could rant for a long time, but I've lost all feeling in my fingers.

Brawl Appeals to Casual Gamers

April 7th, 2008

I never really cared about this fact because I'm more of a hardcore gamer and the game wasn't too cutesie (which I did have some worries about).
But I realized something today, that sort of bothers me and sort of doesn't.
In the Subspace Emissary, in Adventure Mode, in Boss Battle Mode, and in All-Star Mode the difficulty settings are labeled "Easy, Normal, Hard, Very Hard, Intense." There are more hard settings than easy. In most games it would be labeled something like "Very Easy, Easy, Normal, Hard, Very Hard" so that it's even with two easy settings, two difficult settings, and one normal setting. So, in Brawl
Easy = Very Easy
Normal = Easy
Hard = Normal
Very Hard = Hard
Intense = Very Hard
I think this was done so that when casual gamers think they are playing Hard they're actually playing normal and they feel better about themselves so they want to keep playing.
Bow your collective head in shame, Nintendo.


Thank you for visiting Maybe a Starbucks.